Demo Reel
Amadeaus Reeves
Environment Artist
NYC game environment artist specializing in 3D level design and environmental storytelling with experience designing puzzles, coding in C++, controller programming, and writing elevator music.
Projects

Ranina Bay
Ranina Bay is a level created in Unreal Engine 5.5 that I'm currently building as an exploration of visual storytelling.
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Jeracell is LOCKED IN
Jeracell is LOCKED IN is an 8-bit puzzle game that was an exploration of adding game-play mechanics with simple controls.
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Unreal Exploration
My dive into Unreal Engine 5 to learn all its various functions.
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One-Offs
Some short projects I worked on to learn various skills and tools.
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Skills
Design
- Level Design / Blockout
- World Building
- Environment Storytelling
- Gameplay Flow
- Iterative Design
- Playtesting
Technical
- C++ Coding
- Blueprint Visual Scripting
- Hard Surface Modeling
Tools
3D & Modeling
- Maya
- 3DS Max
Engines
- Unreal Engine 5
- Unity 6
Adobe
- Photoshop
- Illustrator
- Premiere Pro
- After Effects
Resume
